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<title>HFoG New Arrivals</title>
<link>http://housefullofgames.com</link>
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<url>http://housefullofgames.com/logo-s.gif</url>
<title>HFoG New Arrivals</title>
<link>http://housefullofgames.com</link>
</image>
<description>These titles have recently arrived at House Full of Games.</description>
<ttl>1440</ttl>
<language>en-us</language>
<pubDate>Sat, 12 Apr 2008 05:47:06 +0000</pubDate>
<lastBuildDate>Sat, 12 Apr 2008 05:47:06 +0000</lastBuildDate>
<docs>http://blogs.law.harvard.edu/tech/rss</docs>
<webMaster>steve@housefullofgames.com</webMaster>
<item>
<title>Last Night on Earth: Growing Hunger Expansion</title>
<link>http://housefullofgames.com/title.php?id=795</link>
<description>As the living nightmare of the Zombie attack continues, the bitter struggle for survival grows increasingly deadly. Desperate for flesh, Zombies swarm over the town of Woodinvale, leaving a gruesome wake of death and destruction in their path. With nowhere to hide and a renewed determination, the remaining heroes add more survivors to their ranks and find new weapons to fight back the growing hunger of the dead.&lt;br /&gt;
&lt;br /&gt;
The Growing Hunger Expansion introduces new game mechanics and three exciting new scenarios to challenge players as well as a two player mini-game. Take control of four new heroes, each with a highly-detailed plastic miniatures as well as seven new red zombies for use as plague carriers, grave dead, or to increase the zombie horde.  new modular game board sections expand the town and feature unique buildings such as the supermarket, library, and antique shop.  50 new game cards give zombies a chance to steal weapons from the heroes and add powerful double-handed weapons to the heroes' arsenal, such as garden shears and the fence post.  Also included are two new full color, die-cut counter sheets adding free search markers for heroes as well as many more fun ideas to the Last Night on Earth toolbox for limitless use with official web content or creating your own new scenarios.&lt;br /&gt;
&lt;br /&gt;
More Heroes!  More Boards!  More Cards!  More Hunger!&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;This product requires the Last Night on Earth board game to play.&lt;/b&gt;</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=795:1207979085</guid>
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<item>
<title>Descent: The Road to Legend Expansion</title>
<link>http://housefullofgames.com/title.php?id=794</link>
<description>The people of Terrinoth stand on the brink of disaster - an overlord has emerged from darkness and threatens to destroy all who oppose him. But a glimmer of hope remains in the city of Tamalir, where four heroes prepare to meet the overlord's challenge.  It is now, when the fate of the world lies in balance, that great men and women must walk the road to legend.&lt;br /&gt;
&lt;br /&gt;
The Road to Legend features a new Advanced Campaign mode that allows a party of heroes to experience a series of adventures as one continuous story, culminating in an epic battle with the overlord himself. Journeying across the lands of Terrinoth, the heroes explore mysterious dungeons and battle the overlord's dark lieutenants as they besiege the cities of men. The heroes keep the skills and items they acquire during each adventures, allowing them to face progressively harder challenges and deadlier foes.  But the heroes won't be the only ones increasing their power - the overlord will also gain strength over time, coming ever closer to achieving his own nefarious goals!&lt;br /&gt;
&lt;br /&gt;
This expansion includes an outdoor map encompassing all of Terrinoth; a new random dungeon generation system; and new dice, items, and terrain to help bring your Descent experience to life like never before!&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Requires the Descent: Journeys in the Dark board game to play.&lt;/b&gt;</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=794:1207979085</guid>
</item>
<item>
<title>1960: The Making of the President</title>
<link>http://housefullofgames.com/title.php?id=793</link>
<description>All elections are turning points, but the presidential election of 1960 holds a special place in American history. The 1950s had been a period of unparalleled economic growth and US global power under the stewardship of President Dwight Eisenhower and his Vice President, Richard Nixon.  Nixon's humble origins gave him a common touch that appealed to small-town America and encompassed the idyllic spirit of the 1950s.  Senator John F. Kennedy was in many ways Nixon's antithesis; charming, Harvard-educated and the scion of an American political dynasty, Kennedy challenged Americans to confront the uncertainties and tumult that were already emerging in 1960 with a vision for the country based not in its past but in the new frontier of the future.&lt;br /&gt;
&lt;br /&gt;
In 1960: The Making of the President, you take on the role of one of these formidable opponents as they vie to lead America through an era of turbulent change and upheaval.  As candidates, players must contend with all of the great issues of the day, from the Cold War and the voters' pocketbooks to civil rights and religious intolerance.  The contest is fought out on an electoral map of the United States as it stood in 1960. Using a card-driven game system, all of the major events which shaped the actual campaign are represented: Nixon's &quot;Lazy Shave&quot;, Eisenhower's belated endorsement, and Mayor Daley's &quot;Late Returns from Cook County&quot; are just a few of the many specific event cards players will encounter.  The famous televised debates are also a pivotal element of gameplay.&lt;br /&gt;
&lt;br /&gt;
As with a real election campaign, the challenge is to adapt your game plan as the ground shifts beneath your feet.  There are never enough resources or time to do everything that needs doing, and you will need to make tough calls about where to expend your efforts if you hope to gain the momentum necessary to propel yourself into the White House. This fast-playing strategy game for two players challenges you to relive the most significant political contest of the Twentieth Century.&lt;br /&gt;
&lt;br /&gt;
Will you recreate history, or rewrite it?&lt;br /&gt;
&lt;br /&gt;
1960: The Making of the President provides you the opportunity to do both.</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=793:1207979085</guid>
</item>
<item>
<title>Settlers of Catan 5-6 Player Extension (4th Ed.)</title>
<link>http://housefullofgames.com/title.php?id=721</link>
<description>Now five to six players can explore and settle Catan!&lt;br /&gt;
&lt;br /&gt;
In the Settlers of Catan 5-6 Player Extension you control a group of settlers exploring and taming the uncharted lands of Catan. Embark on a quest to settle the island, competing for control with your clever opponents.&lt;br /&gt;
&lt;br /&gt;
This 5-6 Player Extension lets you add 1-2 more opponents without sacrificing ease of play.  Add green and brown players and expand your island with 2 harbors and 11 unique, new region tiles.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;HARK! You need The Settlers of Catan in order to use this game extension!&lt;/b&gt;</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=721:1207979085</guid>
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<item>
<title>Prophecy</title>
<link>http://housefullofgames.com/title.php?id=717</link>
<description>Does the blood of the Ancient Kings flow in your veins? Do you have the power to wrest the Artifacts from the Astral Planes and become our King? There is only one way to find out...&lt;br /&gt;
&lt;br /&gt;
Prophecy is a game for 2 to 5 players. Each player chooses a character such as the stoic ranger, the wise druid, the noble paladin or any other of the ten different characters and enters a world of brigands, thieves, demons and undead. But there are also friendly denizens whom you can encounter, skills you can learn, ways to improve yourself physically and mentally, items you can buy or find, and wondrous treasures you can discover. When you are strong enough, you must enter the Astral Planes and fight the guardians for the most powerful objects in the game - the Ancient Artifacts. But you are not the only player with such ambitions. Only one can become Kin and fulfil the Prophecy.&lt;br /&gt;
&lt;br /&gt;
The world of Prophecy is dynamic: creatures lurk in the wilderness, merchants buy and sell rare items, and guilds train brave adventurers. You decide where to go and whether to travel on foot, on horse-back, by boat, or by magic portal. Only with clever tactics - and with the help of your character's skills and magical powers - will you be able to reach the most important places before your opponents do.&lt;br /&gt;
&lt;br /&gt;
Prepare yourself. The adventure awaits!</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=717:1207979085</guid>
</item>
<item>
<title>Killer Bunnies Ominous Onyx Booster Deck</title>
<link>http://housefullofgames.com/title.php?id=699</link>
<description>Take your bunnies to the far reaches of the Earth to solve the riddle of The Mysterious Places! Discover the near limitless powers of the Extra Super bunnies! The Ominous Onyx Booster Deck adds a hefty 110 cards to your existing set, 12 Mysterious Place cards, 9 colored Chips and a Yellow Ball with a Red Stripe.&lt;br /&gt;
&lt;br /&gt;
Just count the number of bizarre bunnies in this deck including Ambassador Bunny who lives with an opponent. Brundle Bunny who can escape any weapon but gets extremely hungry and Bunny Detroit who can only be attacked by a Mom. Finally, even Oscar would be hard pressed to pick his favorite of the 9 Celebrity bunnies that range from the Earth, the the Heavens, and beyond the Cosmos.&lt;br /&gt;
&lt;br /&gt;
Can you determine The Fifth Element (I thought it was Boron) or Follow the Queen to safety? Confiscate the Carrots of a Goody Two Shoes or trade unwanted cards with the Dark Violets. Perhaps you'll rule the military with President Ficus or lose your rank with a Court Marshall.  Matrixing may provide a spare bunny, and insurance Porpoises may guarantee its return. It will be best to avoid the Delinquent Minors or the demolitions of Two Fish In A Tank. The Bunny Circle may be suddenly cleared by an Extremely Terrible Misfortune or players may have to start dancing to the Time Worf.&lt;br /&gt;
&lt;br /&gt;
Are you seeing it Live or looking through Hubble?  Believe your eyes, the Onxy Deck's a double!</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=699:1207979085</guid>
</item>
<item>
<title>Last Night on Earth</title>
<link>http://housefullofgames.com/title.php?id=691</link>
<description>When night begins to fall on the sleepy town of Woodinvale, the shadows and fog rolling in bring with them more than just a chill shiver.  A living nightmare erupts as the once peaceful community is overrun with the restless dead scratching and clawing their way to the surface with an insatiable hunger for human flesh. Now only a handful of unlikely Heroes are left, banding together to fight for their very lives. On a night that never ends, the only thing worse than death... is becoming infected.&lt;br /&gt;
&lt;br /&gt;
Last Night on Earth, The Zombie Game is a fast-paced game of brain-eating Zombies, small town Heroes, and horror movie action. Players take on the role of either the Heroes, working together to make it through the night; or the Zombies, unending waves of undead spreading over the town like a plague. Featuring a modular board, eight Heroes to choose from, and multiple different Scenarios that drastically change the game. Last Night on Earth is designed to create a cinematic feel as the story and game unfold.&lt;br /&gt;
&lt;br /&gt;
So put down that popcorn, grab your shotgun, and hide your brain... The Zombies are coming and this could be your Last Night on Earth!</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=691:1207979085</guid>
</item>
<item>
<title>Killer Bunnies Red Booster Deck</title>
<link>http://housefullofgames.com/title.php?id=665</link>
<description>Killer Bunnies are back and no one is safe with new Red bunnies, each having a special power!  The Red Booster Deck adds 55 cards to your existing set plus a Red twelve-sided die.&lt;br /&gt;
&lt;br /&gt;
Other fantastic new cards include Rooney's Weapons Emporium to give players a second Killer bunnies market to buy back used weapons, Defense Cards to eliminate weapons, Barriers to protect your bunnies from Roaming Run cards, and four new Carrots - now there are 16 to collect!&lt;br /&gt;
&lt;br /&gt;
Can you defeat the Quite Irascible Diffractable Cheese Balls?  Can you even say Quite Irascible Diffractable Cheese Balls?  Send bunnies three rounds ahead with Bunny to the Future!  The laughs continue as this wild and wacky Red Booster Deck delivers more intense strategy and even more Carrot grabbin' fun!</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=665:1207979085</guid>
</item>
<item>
<title>Taluva</title>
<link>http://housefullofgames.com/title.php?id=625</link>
<description>On Taluva, that South Seas island shrouded in secrecy, raw elemental powers prevail. Powerful volcanoes erupt, pouring their lava into the sea, forming a terrace-like jungle landscape.&lt;br /&gt;
Four groups try to establish themselves on this island. They search the jungle, beaches, and lakes, looking for the best places to build their huts, towers, and temples. They put their fate in the hands of their gods.&lt;br /&gt;
Each player makes decisions on how the island grows and where his group builds their huts, towers, and temples.&lt;br /&gt;
At the end of the game, the temples are the most important for scoring.&lt;br /&gt;
It may be advantageous for a player to hasten the game end by building all of two kinds of buildings. But note: when a player runs out of buildings, he must relinquish his dreams and withdraw.&lt;br /&gt;
&lt;br /&gt;
</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=625:1207979085</guid>
</item>
<item>
<title>Shogun</title>
<link>http://housefullofgames.com/title.php?id=586</link>
<description>As warlords in 16th-century Japan, the players attempt to secure a position of dominance for their respective clans. The most successful Daimyo at the end of the game will become SHOGUN. &lt;br /&gt;
&lt;br /&gt;
To succeed, a player will need not only to control as many provinces as possible, but also to develop his realm by building castles, temples, and theaters. &lt;br /&gt;
&lt;br /&gt;
The player who manages to build the most buildings in each of the 5 regions will be rewarded with valuable bonus points.. &lt;br /&gt;
&lt;br /&gt;
Shogun is a re-themed version of the classic game Wallenstein.&lt;br /&gt;
</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=586:1207979085</guid>
</item>
<item>
<title>Commands &amp; Colors Ancients</title>
<link>http://housefullofgames.com/title.php?id=471</link>
<description>Commands &amp; Colors Ancients allows you to re-fight epic battles of the ancient world.  Here the focus is on the two rivals for power in the Western Mediterranean - Carthage and Rome.  Will you, as Hannibal, triumph over larger Roman armies; or as Scipio Africanus, will you beat Hannibal with newer tactics of your own?&lt;br /&gt;
&lt;br /&gt;
Units in both armies can only move and fight when ordered.  The command playing cards supply those orders, providing an element of luck that creates a fog of war and presents players with both challenges and opportunities.  You must maximize your opportunities by playing your command cards judiciously. How well you handle the diverse units, their weapons, and the terrain, will determine victory.&lt;br /&gt;
&lt;br /&gt;
Commands &amp; Colors Ancients contains the battles of Akragas, Crimissos River, Ticinus River, Lake Trasimenus, Cannae, Dertosa, Castulo, Baecula, Ilipa, and Zama.&lt;br /&gt;
</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=471:1207979085</guid>
</item>
<item>
<title>Battle Line</title>
<link>http://housefullofgames.com/title.php?id=457</link>
<description>Ancient battles were fought in organized formations. The leaders of both sides directed their forces along the battle line to gain tactical advantage in order to overwhelm their opponent in the center, breakthrough one of his flanks, or hold their position until the time came for a decisive move. How will you muster you battle line? Your objective is to create powerful formations on your side of the nine flags, in order to beat the formations on your opponent's side of the respective flags. The first player to win three adjacent flags (a breakthrough) or any five flags (an envelopment) achieves victory. Battle Line is based on Reiner Knizia's original design published in Germany as Schotten-Totten. Battle Line enhances and expands the game system to give the players more tactical options.&lt;br /&gt;
</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=457:1207979085</guid>
</item>
<item>
<title>Ticket to Ride Europe</title>
<link>http://housefullofgames.com/title.php?id=358</link>
<description>From the craggy hillsides of Edinburgh to the sunlit docks of Constantinople, from the dusty alleys of Pamplona to a windswept station in Berlin, Ticket to Ride Europe takes you on a new train adventure through the great cities of turn-of-the-century Europe.&lt;br /&gt;
&lt;br /&gt;
Will you risk a trip through the dark tunnels of Switzerland?  Venture aboard a ferry on the Black Sea? Or erect lavish train stations in the great capitals of the old empires?  Your next move might just make you Europe's greatest train magnate!&lt;br /&gt;
&lt;br /&gt;
Ticket to Ride Europe is the next installment in Days of Wonder's best-selling adventure series.  Players collect cards of various types of train cards, and use them to build stations, pass through tunnels and onto ferries, and lay claim to railway routes throughout Europe.  Ticket to Ride Europe is elegantly simple, can be learned in 5 minutes, and appeals to both families and experienced gamers.  The box contains a complete new game and does not require the original Spiel des Jahres-winning Ticket to Ride.&lt;br /&gt;
</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=358:1207979085</guid>
</item>
<item>
<title>Naval Battles</title>
<link>http://housefullofgames.com/title.php?id=260</link>
<description>Naval Battles is a fast and furious game of naval combat in World War II for 2 to 6 players.  Each player commands a fleet of World War II ships.  His goal is to launch attacks from his ships and sink the ships of the opposing players.  The game includes surface vessels and submarines of six different nations: France, Germany, Great Britain, Italy, Japan, and the United States.&lt;br /&gt;
&lt;br /&gt;
Naval Battles contains two types of cards: action cards and ship cards.  AT the start of the game a player chooses a fleet of ship cards.  These ship cards are used to launch attacks.  In addition, a player receives action cards to play out of his hand.&lt;br /&gt;
</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=260:1207979085</guid>
</item>
<item>
<title>Fearsome Floors</title>
<link>http://housefullofgames.com/title.php?id=252</link>
<description>It was fabulous!  Fearlessly, you found the 3 fetishes in the Finnish Fjord.  With light-footed and foxy feints you ferry the fetishes to prince Fieso in France to free the fascinating faerie Fabula.  But Fieso is not fond of foreigners, what a fiasco!  You land freezing and foolishly find yourself trapped in a frightful fortress with fearsome floors.  Now you must flee Fieso's trap.  Furunkulus, the monster, is a frightening freak, especially fond of foolish foreigners.  He will feed on you if he is able.  So you want to fool Furunkulus and flee to freedom.&lt;br /&gt;
&lt;br /&gt;
Fearsome Floors is a racing game with a twist.  Not only must you be fast to the goal, but you must also avoid the monster Furunkulus along the way.&lt;br /&gt;
&lt;br /&gt;
Through clever moves, the players try to move the monster so it goes after other players.&lt;br /&gt;
&lt;br /&gt;
In the basic game, players can hide behind stones and slide through pools.  Experienced players can add transparent crystals, turning stones, and teleporters.&lt;br /&gt;
&lt;br /&gt;
Plan carefully, move quickly to the goal, and avoid the monster to win this game.&lt;br /&gt;
&lt;br /&gt;
This is the new English language version of Friedmann Friese's hit game: Finstere Flure.&lt;br /&gt;
</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=252:1207979085</guid>
</item>
<item>
<title>Carcassonne: Traders &amp; Builders</title>
<link>http://housefullofgames.com/title.php?id=33</link>
<description>This is an expansion that requires Carcassonne.&lt;br /&gt;
&lt;br /&gt;
Traders &amp; Builders adds several new tiles to the game and it adds two major new elements along with it.&lt;br /&gt;
&lt;br /&gt;
The &quot;traders&quot; aspect refers to commodities that are earned whenever a player completes a city (regardless of who scores that city).  At the end of the game, whoever holds the most of each commodity (cloth, barrels and wheat) scores an additional ten points.&lt;br /&gt;
&lt;br /&gt;
The &quot;builders&quot; aspect refers to the new builder token.  Builders may be placed on a road or city that you have already claimed.  Now if you play a tile that extends that road or city, you will get to draw and play a second tile.&lt;br /&gt;
&lt;br /&gt;
If you are a Carcassonne fan, this expansion is a &quot;must have&quot;.</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=33:1207979085</guid>
</item>
<item>
<title>Carcassonne</title>
<link>http://housefullofgames.com/title.php?id=28</link>
<description>Carcassonne is a wonderful tile laying game and it's one of our family favorites.  It was the winner of the 2001 &quot;Spiel des Jahres&quot; German Game of the Year award.&lt;br /&gt;
In Carcassonne, players take turns choosing a tile and adding it to the board.  On each turn you may choose to place one of your markers (miniature people - we call them &quot;meeples&quot;)  on a ladscape element of that tile to claim it as your own.  Of course that assumes that you have any meeples left to place.  Different landscape elements score differently and they include roads, cities, fields and cloisters.  Some of your meeples will be returned to your hand for reuse as cities roads and cloisters are completed and scored.  Some will remain on the board for the entire game only to be scored at the very end after the last tile has been played.  The trick is to maximize your potential for scoring while not over committing your meeples.</description>
<pubDate>Sat, 12 Apr 2008 05:44:45 +0000</pubDate>
<guid>http://housefullofgames.com/title.php?id=28:1207979085</guid>
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