In this game by Leo Colovini, the players are Charlemagne's heirs - hence in constant conflict with each other. Here he has asked them to build castles in some of his favorite territories but to do this they must seek and then maintain for as long as possible the support of the five powerful clans of nobles, the paladins (represented by colored cubes) who administer the Emperor's lands. Then the players on their side can dispose of exceptional tactical resources. One is that they decide themselves the order in which they move. Another, that they can determine how far the Emperor travels, which is crucial, since castles can only be built in his presence. When castles are built in neighboring territories, these territories can be joined, so that, as the game progresses, great domains are formed, defended by four, five and more castles. In the end, to win the game and gain the Emperor's favor - and perhaps even the right of succession - a player must have built 10 castles.
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Rules (in English, Spanish and French)
15 board segments
5 sets of discs numbered 1 to 5
4 court tiles
2 cotton bags
200+ small wooden cubes in 5 colors
1 large yellow figure representing the Emperor Charlemagne
4 dice with 5 faces in the 5 colors; the 6th face has a crown
5 clan markers (wooden cylinders) in the 6 colors
30 castles in 3 colors (black, white and gray)
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