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Control of India at the beginning 18th century is up for grabs. The 200 year-long rule of the Grand Moguls has collapsed. Now is the time for the most powerful Maharishis and princes to take control of the Indian subcontinent. The players use strategy and cunning to win influence over India, province by province and city by city. The most successful player (and the winner) is the one who establishes the most magnificent palaces and has the most power in the end.
Box Contents:1 game board
100 palaces
5 scoring markers
2 black figures
100 cards
1 gold ring (crown)
12 octagonal province tiles
24 oval influence tiles
16 bonus tiles (15 squares & 1 Taj Mahal) Learn more about this title on BoardGameGeek. Follow this link! |