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Techno Witches (Used)
  by Heinrich Glumpler
  from KosmosRio Grande Games

This item is not available for purchase at this time.

 family games
 kids games
 strategy games
 two player games

Playing time: 45 minutes

Players: 2-4

Ages 10 and up.

Approx. weight: 2 lbs

This title is used. It's in perfect condition.

The result is never quite what one plans!
Modern witches and wizards no longer ride simple flying brooms. They have now entered the modern age of technology and ride jet-powered sweeping machines! But these new flying machines must be filled before each flight with magic dist. Using their magic books, players plan their flights - 1 to 5 stages at a time. And so it goes: full power, sharp right turn, gentle left turn, "watch out - magic castle straight ahead" - full break and back-up, and here comes another witch!
Players start with simple courses, but after they graduate from "flight school", they can move onto more demanding flying adventures. Experienced fliers compete to capture and fly with the cat, but the most dangerous and challenging adventure is the chase of the technophobe with his traditional broom! Win that one and you have something to brag about!
Whatever you do - enjoy the flight!

Box Contents:

20 curves
4 magic books
2 witches & 2 warlocks
1 technophobe
5 flight tails
8 castles
4 huts
1 cat
4 markers
1 rule booklet

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