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1960: The Making of the President
  by Christian LeonhardJason Matthews
  from Z-Man Games

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Categories:
 boardgames
 educational games
 strategy games
 two player games

Playing time: 100 minutes

Players: 2

Ages 12 and up.

Approx. weight: 4 lbs




All elections are turning points, but the presidential election of 1960 holds a special place in American history. The 1950s had been a period of unparalleled economic growth and US global power under the stewardship of President Dwight Eisenhower and his Vice President, Richard Nixon. Nixon's humble origins gave him a common touch that appealed to small-town America and encompassed the idyllic spirit of the 1950s. Senator John F. Kennedy was in many ways Nixon's antithesis; charming, Harvard-educated and the scion of an American political dynasty, Kennedy challenged Americans to confront the uncertainties and tumult that were already emerging in 1960 with a vision for the country based not in its past but in the new frontier of the future.

In 1960: The Making of the President, you take on the role of one of these formidable opponents as they vie to lead America through an era of turbulent change and upheaval. As candidates, players must contend with all of the great issues of the day, from the Cold War and the voters' pocketbooks to civil rights and religious intolerance. The contest is fought out on an electoral map of the United States as it stood in 1960. Using a card-driven game system, all of the major events which shaped the actual campaign are represented: Nixon's "Lazy Shave", Eisenhower's belated endorsement, and Mayor Daley's "Late Returns from Cook County" are just a few of the many specific event cards players will encounter. The famous televised debates are also a pivotal element of gameplay.

As with a real election campaign, the challenge is to adapt your game plan as the ground shifts beneath your feet. There are never enough resources or time to do everything that needs doing, and you will need to make tough calls about where to expend your efforts if you hope to gain the momentum necessary to propel yourself into the White House. This fast-playing strategy game for two players challenges you to relive the most significant political contest of the Twentieth Century.

Will you recreate history, or rewrite it?

1960: The Making of the President provides you the opportunity to do both.

Box Contents:

24 page rulebook
1 gameboard
91 campaign cards
16 endorsement cards
2 candidate cards
1 debate board
50 state seals
3 issues tiles
14 endorsement markers
12 momentum markers
2 candidate pawns
wooden support cubes
turn & phase tokens

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